Spellbound Caves
Cenote of the Apprentice
The starting area

Map type

Linear Branching

Respawn rules



Not Rated






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This is the first Super Hostile map made from the ground up supporting enchanting and brewing, and the first map created after the armor changes in Minecraft 1.0. Expect wonderful loot, enchanted items, potions, and plenty of monsters to put your awesome items to use against.


Spellbound Caves is the tenth installment of the Super Hostile series, a CTM series by Vechs. Like The Kaizo Caverns, it takes place almost completely underground, with only the starting area exposed to the sky.


This map is balanced around the addition of potions and enchantments to Minecraft, leaving some areas remarkably harder if not adequately equipped. This especially applies to the final two dungeons, which are particularly challenging even when properly armed. Mob activated dispensers with deadly Harming and Poison potions are also featured in some areas, as well as Ender Crystals to neutralize certain spawners. The map also utilized the void fog feature to obstruct the player's vision, though void fog was removed in later versions of Minecraft.


  • Cenote of Apprentice
  • The Blackened Library
  • The Tenuous Crystals
  • Grove of the Dark Willows
  • The Rumbling Cavern
  • University of Arcane Enchants
  • The Skittering Mine
  • Rattle-bone Crypt
  • Fleece-ception
  • Black Heart Citadel
  • Victory Monument
  • Intersection 1
  • Intersection 2
  • Intersection 3



Spellbound Caves top-down overview



  • As mentioned, Ender Crystals are often placed under Ghast spawners. Shooting the Crystals with an arrow will explode the Ghast spawners, though other spawners will typically be unaffected by the blast.
  • The Rumbling Cavern has many paths of floating gravel that can collapse and crush the player. Avoid updating the gravel if you can, and keep your ears open for proximity bombs.
  • In Black Heart Citadel, TNT is scattered around the roof of the fortress. Much of this TNT is located near spawners. Rushing in with a flint and steel can neutralize a spawner quickly before too many mobs spawn and pose a serious risk to the player.